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Maya & Unity 3D: Modeling Lowpoly Tree for Mobile Games

Maya & Unity 3D: Modeling Lowpoly Tree for Mobile Games

( 6 Reviews )

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1 hour, 41 minutes

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12 Curriculum

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0 Students

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£189

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  • video Module 01: Introduction
    00:02:00
  • video Module 02: Modeling the Base
    00:06:00
  • video Module 03: Modeling the Branches
    00:08:00
  • video Module 04: Finishing the Branches
    00:12:00
  • video Module 05: Creating the Leaf Cubes
    00:05:00
  • video Module 06: Placing the Leaf Cubes
    00:08:00
  • video Module 07: Modifying the Trunk Shape
    00:06:00
  • video Module 08: Create Small Grass
    00:03:00
  • video Module 09: UV Mapping the Tree
    00:16:00
  • video Module 10: Texturing the Tree in Substance Painter
    00:26:00
  • video Module 11: Import the Tree in Unity
    00:09:00

Course Overview

Pat on your back, dear learner, for adding our QLS-endorsed  “Maya & Unity 3D: Modelling Lowpoly Trees for Mobile Games” course to your wishlist! This is KOC’s best-selling offer. This course caters to a specialised skill set tailored for creating optimised assets specifically designed for mobile game environments. It not only focuses on creating visually appealing low-poly trees but also emphasises the importance of optimisation for mobile platforms, ensuring smooth performance without compromising aesthetics. Just complete your entry formalities now if you want to be a part of the thriving mobile gaming industry, where efficient asset creation is key to success!

The “Maya & Unity 3D: Modelling Lowpoly Trees for Mobile Games” course provides a comprehensive journey through the creation of optimised trees suitable for mobile game environments. Split into eleven modules, the course begins with an introduction, familiarising learners with the tools and techniques they’ll employ throughout the curriculum. The course delves into Maya, a powerful 3D modelling software. Starting with the creation of the tree’s base and branches, participants progressively refine the tree’s structure and shape. They then move on to adding leaf cubes, modifying the trunk, and even creating small grass elements to enhance the overall scene. The next modules cover essential tasks such as UV mapping the tree and texturing it using Substance Painter, ensuring that learners thoroughly understand the pipeline required to create optimised assets. Finally, the focus shifts to Unity 3D, where participants learn to import the meticulously crafted tree. This module serves as a crucial bridge between the creation process in Maya and the practical integration of the tree asset into the Unity game engine, providing a rounded learning experience that equips aspiring game developers with the skills necessary to create visually appealing and performance-optimised assets for mobile games

Key features

Learning Outcome

Course Details

  • 5+ hours of video lectures and digital resources are available on demand.
  • Learn at your own speed with affordable, high-quality E-learning content. 
  • When you finish the course, you will be given a certificate of completion.
  • Enhance your resume from a globally recognised Accredited Qualification.
  • You’ll discover how effective salespeople use a researched and proven technique to boost their careers.
  • You’ll be able to successfully implement several practical sales strategies and have a deeper understanding of your consumers.

“Maya & Unity 3D: Modelling Lowpoly Trees for Mobile Games” is accessible to learners from any professional and educational background. However, the following categories of learners are highly encouraged to take this course:

  • Beginner 3D artists and game developers who are exploring mobile game asset creation
  • Intermediate-level Maya users aiming to specialise in mobile game assets
  • Unity 3D enthusiasts who are looking to enhance their asset integration skills
  • Game design students who are focusing on mobile platform development and professionals transitioning into mobile game development from other fields
  • Module 01: Introduction
  • Module 02: Modeling the Base
  • Module 03: Modeling the Branches
  • Module 04: Finishing the Branches
  • Module 05: Creating the Leaf Cubes
  • Module 06: Placing the Leaf Cubes
  • Module 07: Modifying the Trunk Shape
  • Module 08: Create Small Grass
  • Module 09: UV Mapping the Tree
  • Module 10: Texturing the Tree in Substance Painter
  • Module 11: Import the Tree in Unity

Learners must submit a comprehensive summerised assignment on all the units that will be assessed by our expert tutor if all the learning outcomes are met as per the standard set by QLS. After the quality check, learner will be provided with the “Maya & Unity 3D: Modelling Lowpoly Trees for Mobile Games” certificate.

An endorsed certificate will be issued to learners at the end of the course as recognition of course completion. Provided that learner completes all the assessment of a course can claim for certificate. 

QLS endorsed this certified course as a highly qualified, non-regulated provision and training programme. There will be a trainer to answer all your questions including your progression routes into further higher education. It is a non-accredited course.

There are no  formal requirements needed for this “Maya & Unity 3D: Modelling Lowpoly Trees for Mobile Games” course. So learners do not require any prior qualifications to enrol in this course. 

“Maya & Unity 3D: Modelling Lowpoly Trees for Mobile Games” promises to provide a skill set related to the following job roles:

  • Junior 3D Artist: £18,000-£250,000 per year
  • Game Artist/Animator: £25,000 – £35,000 per year
  • Unity Developer: £30,000–£45,000 per year
  • Mobile Game Developer: £35,000 – £50,000 per year
  • Technical Artist: £35,000 – £50,000 per year
  • Lead Game Artist/Animator: £40,000 – £60,000 per year

Course Reviews

4.7

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Course Info

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Lessons : 12

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Assignments : 1

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Duration : 1 hour, 41 minutes

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Access : 1 year

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